I’m not sure if you’ve experienced the joys of working as a fry cook in a back alley noodle house, but if you have, you’ll greatly appreciate the artistry it takes to design those chicken tender lovin’ mesh buckets.

There’s a lot that goes into shaping that sheet metal and jabbing electronics in like a ketchup man on a french fry binge, but modeling it in SolidWorks is only half the task… actually, it’s about 95% of the task, because rendering programs like Hypershot (now Keyshot) take away all the hard work out of making your models look greasy good. Gander.

Before you reach in that bucket and grab a week-old shard of melted plastic to gnaw on for a little iPad case-makin’ inspiration, look at what the necessity for flatness and reduced material usage has resulted in.

Like many of you, Jeff Bare, of jbare designs, knew he would be getting an iPad the first day Mr. Jobs revealed it’s glistening screen in his sweaty palms. It’s like Steve was looking right into Jeff’s eyes saying, “My product sucks… unless you make a rockin’ wrap to keep it from scratchin'”… and that’s exactly what Jeff did. Here’s the story.

Feel like fiddling with a few polygons on a Friday? You’ll be feeling the joys of pushing pixels around the screen creating monsters, aliens, architectural masterpieces and more with the news this week from the West Coast.

Pixologic, makers of Zbrush, have launched a fresh update to their Zbrush modeling resource, ZClassroom. With it comes new and much needed tutorials to get you started modeling and painting in Zbrush. There’s even some guidance on prepping your models for import into modo, maya and C4D.

You gotta learn to shoot tar out the back of the rig, not the front! You’ll get the spool drive clogged and they ALWAYS attack from the rear! Now finish mounting these links! Frank Frazetta – Good ol’ Franks dies this week, but his insane fantasy art will live on… probably. Imperial Walker Bunkbed -…

Do you see those three words? Cloud, Mac, and Sketch? The triumvirate of contemporary CAD computing, those are by golly, and if you’re CAD slappin’ 3D code pro or have a little marketing and management panache, SolidWorks is hiring.

What’s more interesting, and also no big surprise, is what job titles these lie under. There’s definitely a drive from SolidWorks to continue to pursue development in the three areas listed and that means plenty of critics to voice their opinion, haters to hate, fanboys to drool and apparently, jobs to kick CAD development into high gear.

No matter what the job, that’s a good thing. Check this out.