Do you see those three words? Cloud, Mac, and Sketch? The triumvirate of contemporary CAD computing, those are by golly, and if you’re CAD slappin’ 3D code pro or have a little marketing and management panache, SolidWorks is hiring.

What’s more interesting, and also no big surprise, is what job titles these lie under. There’s definitely a drive from SolidWorks to continue to pursue development in the three areas listed and that means plenty of critics to voice their opinion, haters to hate, fanboys to drool and apparently, jobs to kick CAD development into high gear.

No matter what the job, that’s a good thing. Check this out.

You can view the job listing here
The main areas which stand out:

Product Manager – Cloud Computing
take the lead in steering the direction of SolidWorks software in the area of online product design and cloud computing technology.

Software Engineer, Concept Development
Prior Mac experience is a definite plus.

Software Engineer, Sketcher Development
for a software engineer to join the SolidWorks CAD Sketcher application development group within the R&D division

Remember, the ‘beauty’ of SolidWorks on the Mac and in the Cloud was shot into our eyes at SolidWorks 2010, so no big surprise, but details on either are still milky and there’s no known date or product being announced. The soonest you’ll see anything that shifts your workflow in a more virtual direction will be a product coming out later this year called SolidWorks Product Data Sharing (PDS). We’ve not gotten into yet on SolidSmack and have limited details about how it will work, but Lou Gallo explains it very well,

“SolidWorks PDS is built on the Enovia V6 cloud framework and brings the benefits of centralized storage, workspace control, sharing access levels, as well as 3 main platforms (SolidWorks TaskPane, web-client, and mobile platforms). PDS utilizes the essential aspects of PDM, simplifying deployment by not requiring any IT infrastructure setup and focuses on automatic version control and data sharing. Files are worked on locally and uploaded/shared to the cloud, enabling users to comment and share files as easy as sharing photos on FaceBook. Users would then have the power to create their own engineering communities, share data quickly and ensure that versions are maintained and backed up off site.

So SolidWorks is developing their product. There’s a shift towards SolidWorks switching to the same Dassault V6 kernel that CATIA uses. It’ll happen, as others have said. Here’s my hope though, that SolidWorks pushes the extents of development, despite the criticism they get for not doing enough or for changing everything, or even with regard to what competitors are doing. They won’t be liked by everyone, and even though I hate some of their policies, they bang out a lot of great solutions for geometry modeling. They need improvements and they need it to be drop dead awesome. Can they do it? SolidWorks might say it depends on you, but it very well could depend on on those three people they hire.


Josh is founder and editor at, founder at Aimsift Inc., and co-founder of EvD Media. He is involved in engineering, design, visualization, the technology making it happen, and the content developed around it. He is a SolidWorks Certified Professional and excels at falling awkwardly.