Jaw. Dropping. I’m slapping myself over and over. Actually, this is the second time I’ve slapped myself to the point my jaw is hanging by a few strands. I saw a preview of the new Luxology Studio Lighting & Illumination Kit (“SLIK”) for modo at SolidWorks World last week and have been having dreams of being washed in the most serene studio lighting imaginable.
Yazan Malkosh of 9b Studios spent a wee two months putting together a lighting kit that completely destroys the amount of time creating rigs and adjusting lighting.
Best thing of all, it’s complete extendible and customizable. Check out the workflow here. Fast. Simple. Presets.
There’s also the Webinar and the Q&A
Feature List!
- Pre-built studio lighting & camera setups
- Lighting assembly presets, scenes, material presets & HDRI environments
- The ability to create HDR images from your studio setup straight from modo
- Completely customizable backdrops (height, width, floor rounding, etc.) which can include underlighting and tents.
- Presets scenes based on object scale. (eg. lighting a watch vs. lighting a car)
- Ability to change what is rendered in reflections for a more realistic reflection
- Quick access to all of the item’s properties without having to navigate through a bunch of hidden channels
- Live creation of studio setups
- immediate feedback via modo’s interactive render window
The most amazing feature out of all of those is the ability to create your own HDR images inside modo. They’re actual scenes that you can open, manipulate and save for completely custom HDR environments. And it’s all integrated inside modo, using the modo 4010 functionality. Here are the screenshots. (Click to Enlarge)
And it’s available NOW. You can check it out and purchase at the Luxology Shop for $125. dangit. That’s cheaper than the flash on my camera.
Note to SolidWorks users
By the way, modo 401 SP3, now support SolidWorks 2010 files. and sooooooon, there will be some other cool stuff coming out to make SolidWorks and Photoview360 integration even tighter.
Some images via Nick Koudis