Using your hands in VR can often feel like using two clubs to eat a sandwich. Though the past decade gave us a glimpse into motion/hand tracking, it’s really only recently that it has had a jump in accuracy and functionality. Dennys Kuhnert, Co-founder and COO of Holonautic, a Swiss VR experience and game maker,…
Although simple in functionality, few writing or desk tools have been reimagined quite as much as the humble pencil sharpener. Whether your Prismacolor-sharpening technique consists of microwaving the pencil for 8-seconds before hand sharpening to avoid lead breakage, or if you prefer chiseling away at an old carpenter’s pencil with a gardener’s knife, there really…
Previously, we’ve already seen how car manufacturers are able to bring their customers into their manufacturing process by way of virtual reality. Considering that the future consists of various head-mounted displays and other VR-tech including the Microsoft Hololens, the Oculus Rift and Magic Leap – among others – we may as well start to fabricate…
Including the Ostrich Pillow and Convertible Napping Desk from Studio NL, workers today have never had it so good when it comes to escaping their pesky coworkers for a few minutes or to gently whisk themselves away to a brief happy place before attempting another complicated CAD maneuver. Now another kid on the block wants…
Here at SolidSmack, we do our very best to keep you on the forefront of the 3D printing world…but occasionally, it’s nice to simply sit-back and ogle something pretty! In terms of aesthetics, “pretty” might be one way to describe The Product’s Soundmachines, but stimulating, might be an even better word to encapsulate the Berlin-based…
The crossroad between interaction design and food/drink has been explored more frequently in recent memory as sculptors, designers, artists, and makers stretch the bounds of what creates a culinary experience. So far we have seen bread that has been designed to act as a scouring sponge for cleaning up the remains of a plate, cookies…
Releasing later this year, renowned interaction design guru Dan Saffer’s latest book Microinteractions is bound to spark some new thinking patterns for physical and digital good designers…and we have your passport to the pre-release excerpt here.
As digital and physical worlds become one, humans and technology are becoming “super organisms” responsible for entirely new languages, behaviors, and ways of interacting with not only devices, but eachother. “Connecting”, the 18 minute documentary from Basset and Partners, explores the future of Interaction Design and User Experience with interviews featuring some of the most…