Don your favorite bath robe, cream that coffee and get comfortable with this weekend’s SolidSmack Weekend Reader.
This week we saw everything from an overview on the current state of CAD software subscription pricing (could there possibly be a SolidWorks subscription pricing model on the horizon?) to how Peter Bellerby of Bellerby & Co. Globemakers makes globes from scratch, a new Photoshop brush set geared for your markerheads and more…
So lay back, relax and take a load off while reading the top ten stories on SolidSmack this past week.
Oh and uh…don’t forget to shed some much-needed sunlight on your face, too.
“There’s a shift going on in the 3D CAD industry. The shift from perpetual license pricing to monthly subscription pricing. Some will bring up those who have tried it before, the benefits and why it needs to happen faster. Suddenly however, it’s nearly 2016, and pay-as-you-go pricing models have been around a few years. We’ve moved from companies who are trying it out to companies who are shifting completely to monthly pricing. So, let’s have a look at where subscription pricing is and where it may be going.”
“After searching for two years for a globe for his father’s 80th birthday present, Peter Bellerby was faced with gifting his father either a modern political globe (of the mass manufactured variety) or a very fragile (and expensive) antique globe…”
“After being forced to hold his ear to the chests of victims due to a lack of stethoscopes at medical facilities in the Gaza strip, where he works as an emergency physician, Tarek Loubani decided that it was time to take matters into his own hands…”
“With the average individual expected to move nearly a dozen times over the course of their life, you would think that somebody might have figured out by now how to make the moving experience slightly easier – yet many still suffer from the experience of awkwardly hauling their sofas and tables up and down stairwells, around corners and through doorways…”
“With the vast amount of today’s objects taking on a variety of complex forms that are capable of being produced through modern manufacturing processes – such as those created through generative modeling techniques – it’s easy to lose touch with how we even got to this level of design and manufacturing…”
“Although nothing will ever replace the experience of uncapping a fresh marker and “layin’ down” on top of a ready-to-go sketch, it can still be a time-consuming process that many may not have time for in today’s fast-paced, quick-turnaround world of product development…”