If you can believe it, there’s a webinar this week. I’m usually not one for webinars, as the word ‘webinar’ itself reminds me gagging on pen caps after drinking milk. However, this webinar is something that has caught my interest and it just so happens that good ol’ Ben Eadie of UsingSolidWorks is the one putting it on and showing how importing 3D data for free is done. It happens today. Here are the details.

Like you, there’s one thing I’ve always wanted… massive freaking shoulders. That, and a chest cavity deep enough for dips. The first may not be so far off. Leave it to Ethan Rublee and a group of researchers at Temple University’s Computer Fusion Laboratory to become captivated by the possibilities around the hands-free manipulation of the XBOX kinect.

Here, they demonstrate how they’re shrouding math and engineering in cool tech to trick children into liking it whereby birthing a future race of disproportionate desk jockeys with giant meatball shoulders and atrophied legs. Sly, sly researchers.

What’s better than being beat with the rough edge of a 3D printed car door? Many things… many, many things, but one activity that’s better, which totally relates (to cars, not being beaten) is surface modeling! Yes, hooray for surface modeling.

You’ve seen Matt Perez’s site. Now, we’re gifted by another SolidWorks user who’s pulling some car surfacing shenanigans over on YouTube. Mateusz Kliber from Poland has 2.5 hours of Audi TT surfacing for you… all for free.

There are a lot of secrets in the world of design – materials, processes, handshakes and very few know how many raccoons it takes to gnaw a smooth continuous surface out of a chunk of clay. Perhaps that’s changing and perhaps it’s beginning with knowing a little more about the secret process behind modern concept car design.

As a matter of fact, you may slap the stingy portion of your friends back to find out our 3D printing pals over at i.materialise have been behind one of the secrets this whole time… they don’t mind it either. Following up with them on an Autotopia article about 3D Printing, we asked Joris Peels of i.materialise about the process of going from concept model to 3D print to make these concepts come to life.