Of all the robot apocalypse scenarios that cross your mind on any given day, who would have thought one would be a autonomous, rubbery, four-legged crawl-bot? With a design that looks more like an drunk Alien facehugger than a Darpa creation, the soft robot contains no rigid skeleton and can move all 25 inches of limbs and wires through fire, ice, a schoolyard of sugar-high children and (possibly?) a 25 megaton nuke.

Today, SolidWorks 2015 peels itself from the cocoon of the Dassault dev chamber and releases itself into the loving arms of users around the world. (Fly free, fresh software, fly free.) Adam, Simon and I were flown to Boston last week to snuggle up around a conference table at the SolidWorks Corp HQ in Waltham, Mass to hear about development plans, new software products and get a look at what’s hot in the new version of SolidWorks. What seems like a regular ol’ release with regular ol’ updates to this feature and that, turned into a few moments of slapping each other’s saggy jowls with shock, both about the features in this version of SolidWorks and what we found out about the SolidWorks development path.

If you’ve been hanging around the SolidSmack block for awhile, chances are your hands are sticky from drinking too much root beer and your stomach hurts from eating too many cheese balls. You’ve also likely come across one of our favorite YouTube channels Frank Makes. Created by retired architect and master woodworker Frank Howarth, the…