Last time we checked in with master design sketcher (and even-better sketching instructor) Scott Robertson, he was releasing his second interactive design tutorial book How to Render. The book, which follows the equally-awesome design sketching book How to Draw, features what are quite possibly the most in-depth explanations of how to render sketches ever published.…
As MakerBot announced that they were unrolling new features and products into their expanding ecosystem during CES 2015, one of the biggest gaping holes in their platform was making the entire 3D printing experience more social. Between the legions of new 3D printing enthusiasts to existing user groups and Makerspaces, the social activity has been…
For some (college students?) it’s a necessity, for others (psychopaths?) it’s a hobby. Assembling flat-packed IKEA furniture really isn’t as bad as many make it out to be, but it’s still a chore worthy of purchasing a six-pack of root beer for and putting on a Pixies record in advance. In their new game Höme…
For those who enjoy the brain activity of assembling thousand-plus part models in SolidWorks, this new ‘desk toy’ just might be right up your alley. Set to be unveiled at next month’s Toy Fair in NYC, the LEGO SHIELD Helicarrier is among one of the largest and most sci-fi builds to date with 2,996 elements…
When it comes to CAD software, ZBrush, like many other types of digital sculpting software, can oftentimes be compared to the odd friend in the group that nobody really knows well, but always wants to be better friends with. Most often used by character designers and conceptual artists, the extremely powerful digital ‘clay’ modeler is…
