Today, Autodesk continued the sizzle following their FormIt release at Autodesk University, announcing the “first and primary” application of T-Splines tech in the Autodesk product line, Autodesk Fusion 360. As you may gather, this new product is part of the cloud-based Autodesk 360 product line that includes Simluation, PLM and BIM. Design was the major component missing–Hark, no longer the case. Fusion 360 will be available for Mac and PC and best of all bridges the gap between the delight of NURBS and mesh modeling.
Autodesk Fusion 360
To put it simply, Fusion 360 gives you the ability to model solids and freefrom shapes in the same environment. The T-splines tech is making that possible. One year ago, Autodesk announced the acquisition of T-Splines. Being a plugin for Rhino and SolidWorks, many feared it wouldn’t be seen again. Perhaps so for those plugins, but Autodesk had other plans of course. Not only did they integrate it with the Inventor Fusion style modeling interface, they also gave the T-Splines toolset a needed update. Here’s an example of the workflow in the beta version.
There are no other details on pricing or availability of Fusion 360 at this time. Some customers are already testing the beta version. If you’re interested in doing the same, you can sign up at the Project Fusion 360 website.
So does this redefine the design process for you? We’ve all been seriously angry at the software we use threatening to try something else. Does this seal the deal or are you waiting for something more? Oh, and how does the cloud feel now?