Well, from last weeks poll on Zombie Co-workers it’s clear… most of you feel your jowl kickin’ skills are in fine form. Good for you, not so good for your undead coworkers.

This week, something to ravage your thought process and provoke the estranged feeling that you’ve forgotten something. We all probably have some sort of drawing check we are subjected to, but what about the 3D models you create? Do you have a check process for those or do you just let the drawing hash out the issues?

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Forget for a moment that you could receive permanent ocular impairment with the absorption of too much color. The new issue of Develop3D is about to force sunglasses and a cold cup of icy tea to your face.

I just got the paper copy in the mail. Yeah, so I write up an occasional piece for them – it’s all gonna be ok. The cover of this mag is breakin’ the print layout color barriers and the content itself is about to break your mind. Yes, mind breaking content. It’s rare these days.

You can get this months issue free at Develop3D.com

I am beyond the point of training badgers to scale brick buildings and form random binomial equation patterns on the side. Today’s technology is just too advanced and one German company is showing how it’s really done.

UrbanScreen, in the attempt to completely redefine what is possible with the outer surface of a building, does so with the architectural manipulation of the Hamburg Kunsthalle Galerie der Gegenwart. It’s 3-dimensional illusion at it’s projected best.

Plug it in and crank up the DIY make machine baby, we’re about to roll out a huge vat of speculation. Last week at the SolidSmack Posterous site, I put up a tidbit on the new Shapeways 3D Part Database. I commented that it would be interesting to see 3DContentCentral, a user-generated 3D part library, buy Shapeways.

An interesting thought (to me at least), but in the same field of interest sits Ponoko and 3DVia, both of which, run similar outfits. So, whose the most likely to cozy up to Shapeways?

The model you’re working on and the bad rice you had last night are sucking the will to live right out of your kabuto wearing head.

Circular references are some of the most heinous problems to crop up in assemblies this side of ancient feudal Japan. The two worst things about these type of problems is that they’re not shown as errors and you have to dig them out of the miry clay of SolidWorks features. Two items no amount of Katana swordplay will work against. However, there are ways to slice up assembly issue and destroy Circular References.