It’s a well-know fact that parasitic aliens love highly optimized part files in SolidWorks. It makes their job of attacking your nerve bundles to gain control over your salivary glands much, much easier.

And like parasitic aliens, configurations give you control over the parts that show up in your lovely ‘nerve bundles’ of SolidWorks Assemblies. So, we’re gonna show you how to plop that egg sack of configuration control into your workflow.

Just look at those happy digits going at it with pure multi-touch tappin’ delight. Cool desktop UI’s are great fun to play with, but with Windows 7 launching October 22nd and many already using it, multi-touch and UI’s are about to converge.

Bumptop is on it. Version 1.2, you can download right now, has all the multi-touch support you need for getting more out of a UI. Take a look at the video and tell me this isn’t going to change how you work or affect how other programs incorporate touch gestures. Now to get it off a 2D screen.

Honest, good sir, I was just meandering down the path, just meself ya see. When up popped this scaly, old fellow with a bag, a bag full of reconstituted onions and links from the smell of it. Tuomas Korpi – Someone once told me, composition is really important. I think you’ll agree, Tuomas has it…

You remember, as a child, when you would take your little brother’s head, cover it with mud and hope he would lay still long enough for it to dry so you could crack it open and see if he was an alien? Well, nice try, but your childish antics have got nothin’ on what a certain team of prop building aficionados are capable of.

Located in Carrollton, TX, Blue Realm Studios has the eye for detail, the passion for multi-part epoxy and just enough imagination to turn popular video game weaponry and the most incredible ideas into a reality.

Devin White heads up the wily crew of fab geek and when he posted about the Halo 3 ODST Helmet modeled in SolidWorks, I had to find out more about what they do and how they do it.