A horn, a tentacle. Who knows what you may need to model these days. Why just the other day I had to model the pinnacle of perfection, and let me tell you, it had the sharpest point within a five and a half mile radius.

Whatever it is, if it needs to come to a sharp point, you’re in luck. SolidWorks can do that and it’s really, super easy. A profile, a path, a point. Three steps and you have a loft that traverses to the finite limits of your sanity and imagination. Sounds cool huh. Here’s the process.

I know, you see it there… on the screen, but then you look on the table… and it’s not there, IT’S NOT THERE. Ya know why, huh? huh? Because it’s Augmented Reality (AR), and your neural pathways are about to be re-myelinated with 3D augmented goodness.

ISMAR 2009 (International Symposium on Mixed and Augmented Reality) is happening this week in beautiful Orlando, Florida. It’s where anyone and everyone involved in redefining what we visualize in real space is talking about or demoing what’s next in AR.

There are mucho applications for this in product development. Not suprisingly, one of them inolves analysing 3D geometry… via an iPhone. Here’s just one demo you’ll see being shown this week and a link to much, much more.

Get your silicon mitts on boys and girls, SolidWorks 2010 has been precooked, sizzled, put out for garnish and is now… available… for… DOWNLOAD. Of course, this is taking everyone by surprise. A new version? of SolidWorks? Mid-October-ish? UNHEARD OF. Lucky for you, a bunch of bloggers got a one-week jump on the press and…

Your weekends as a Thief, Cleric or Paladin are about to get really cool and immersive and I’m not talking about the late night meeting with the board of trustees.

Using Microsoft Surface, Carnegie Melon’s Entertainment Technology Center has descended into the realms of touchscreen gaming with the development of SurfaceScape. The game, if you can’t guess from the headline and first sentence, is Dungeons and Dragon. Here’s a look at it in action.

Yes, it’s all fun and games until… someone jabs an elfin creature in the eye, gets a gnarly infection and start projectile vomiting all over the place. Fortunately, it’s a virtual elfin creatures we’re talking about. The people behind it… 3DVia.

Last week at the Dassault Customer Conference, I found out some top secret (totally-not-top-secret) information about what 3DVia and Dassault has been working on behind the scenes. A new augmented reality game. But get this, it’s not just regular old AR…