If you’re like me, you know there’s nothing like spinning around till you stumble and slam your head through a 3D display. The small joys of life. Much like being able to model 3D on a display while wearing some dope looking lenses and chewing on a stick of butter. At least it use to be like that for SolidWorks users.

Some people got excited when SolidWorks added Stereoscopic 3D support using StereoGraphics CrystalEyes in 2005. Technology and user’s interests changed, and two years later… they canned it.

So what happened? What did SolidWorks do with the ability to viewing models with 3D glasses and a 3D monitor or projector? We got a hold of Kirk Haller, Director of Research at SolidWorks to find out what happened and whats going on to bring back the flurry of 3D that’s all the rage with the kids these days.

3DVia also has billions of reasons to make you excited about Mogaloos, how many you capture and how you feel about the color pink as the backdrop of the universe.

This week at the Game Developers Conference (GDC 2010) in San Francisco, 3DVia is showing off 6 new games developed with 3DVia products. Among those is the first game built using 3DVIA Studio, an online social game, called Billions, that I can tell you right now is the very reason I’ll be staying up all night gorging myself with Twizzlers and Coke in front of the computer screen.

Stop. I’m telling you right now, you can quit using the excuse that you shave your body for swimming and bike riding adventures as a cover-up for your camouflage body painting hobby. Instead, you can now tell everyone that your body is being prepped as a touchpad of epic proportion.

We’re stuffing every oversize pore with the idea of projected UI wherever you go, but the latest Human-Computer Interaction experiment from Chris Harrison called Skinput turns your skin into an input device that’s hard to tear off.

When you drive a car that fast into a wall of bananas flambé you’ve absolutely gotta remember to pull the e-brake before you caramelize into a sticky goo resembling these links. Russ Schwenkler – He will amaze and astound you with the finest Vexel art this side of Carburetor county. Snake Oil? – I take…

Kick the wads of paper away from your coworker’s head and pick him up off the floor. It’s ok to slap him if he’s still unconsciousness, because he’s about to thank you for showing him a way to go through massive amounts of design iterations with fewer convulsive reactions or concussions.

Last week, we discussed ways to create SolidWorks assembly versions. You have options, but there’s one option that’s quicker. Now we’re going to walk you through the steps and throw some sketchin’ in at the end to mix it all up just right.