Vehicles concepts fall into a category all of their own. They are different than other products in the sense that they are, in general, 95% styling and about 1% design, with 4% common sense/luck, in my opinion. Toy vehicles are usually some sort of a generalization of what a designer thinks a vehicle is and…
In Part I, we kicked off this series discovering how to quickly create concepts of a sci-fi style vehicle through the use of Thumbnailing, Marker Rendering, and Underlay Construction. We’ll pick up from there and cover two more techniques you’ll want to add to your repertoire.



