“I Wanna Be An Engineer So Freakin’ Bad.” Do you remember the day you said that out loud? Or, the day that somebody said it to you and you laughed at them… then felt the icy ballad of equations rattle your brain as they absorbed the oxygen around you with indescrible amounts of hand movements and buttered beam allowables?

Yes, I know the feeling… Well, here’s a song for them, or for you. Make it your theme song or pass it along to your favorite engineer so they know how much you love them and appreciate their peculiar ways.

What defines insanity? Typically, I’d say the amount of plastic beads someone can stick in their mouth before drooling all over the expanding foam they’ve stuffed in their shirt. In this case, however, I’d say it’s the amount of plastic blocks one can form into a puzzle.

Oskar van Deventer is the man making us question such things. However, puzzles are nothing new to him. He’s been making them for years. So, when he was faced with the challenge to beat all previous records and create a Rubik’s cube style puzzle 17x17x17, the edge of the puzzle universe quivered slightly, then threw up on itself repeatedly. Don’t believe me? Take a look and tell me you don’t do the same.

Ah, SolidWorks World 2011 has come to an end. Yet, the superbly pungent taste of a three day SolidWorks shellacking and a San Antonio Riverwalk feasting still lingers.

Here are a few of the highlights which encapsulate a wee bit of what made up the General Session at SolidWorks World 2011. Add hours of talking with like-minded people and staying within the confines of a large conference hall the majority of a day with plenty of after hour parties and you’ll get a sense of what you may have missed.