When it comes to design sketching, one of the most difficult –– but oftentimes absolutely necessary –– components to lay down are various components of the human figure. Among other reasons, understanding the scale and ergonomics of early design ideas can make or break a project early in the process.

Which is why the How to Draw: FIGURES Sketchbook by footwear designer Mark Kokavec just might be one of the best new resources you should add to your arsenal.

The $25 Moleskine-like sketchbook uses templates and guidelines to help teach you how to draw the human form using a “phase-out” system that begins with lots of guidelines that are simplified as you progress through the sketchbook. Additionally, the book includes commonly used industry reference material and over 100 sketch templates to use in your own projects.

Says Kokavec:

“Although (the human body) is a complex mechanism, it’s something that we can easily break down into bite-sized parts. The intrigue of this Sketchbook is that it gives you the ability to sketch alongside what you are learning. The guidelines help improve your understanding of proportion and perspective, but as the guides phase-out, your mind begins to learn what’s missing, so you will eventually be able to draw without the need of any guidelines.”

Check out more over on Kickstarter.

Author

Simon is a Brooklyn-based industrial designer and Managing Editor of EVD Media. When he finds the time to design, his focus is on helping startups develop branding and design solutions to realize their product design vision. In addition to his work at Nike and various other clients, he is the main reason anything gets done at EvD Media. He once wrestled an Alaskan alligator buzzard to the ground with his bare hands… to rescue Josh.