It always starts with a line. Some of you cross that line and go really crazy adding extruded fillety curviness and such. That’s exactly what we’re doing today and there’s even a sweet video to show ya some technique and one way to work inside SolidWorks 2008.
Start with a line
What could you create if you start everything off with a line? Anything right? Seems like a ridiculous question, but sometimes we look at creating models from perspectives of planes or assemblies and forget the simplicity of just starting with a line.
Drawing that line is probably the very first thing you did when learning SolidWorks. Then as your brain symbiotically meshed into the intricacies of SolidWorks you turned into pure evil that line into something amazing. Takes ya back huh?
Give yourself a starting point
I do a bit of furniture and lighting design. Sometimes I have no idea where I need to start, so I draw a line… and throw a bunch of crap at it till it looks cool. It’s that whole blank canvas thing, but getting that line down, going through a couple scenarios and I have a better idea where I want to go.
The best way to show what I’m talking about is through the magic of video.
Keep some different versions
You start off one way, but after seeing it complete you have some other ideas. Plus, you have multiple version to show off.
Set up some templates
Add some planes, set some materials or add material densities. Sometimes it’s just easier starting off with things set-up already.
Jump up and down
You need the exercise too.
So, what could you create if you start off with a line?