You are lookin’ sporty. Really, you are stylin’ the design and engineering process like no other and everyone wants to know just how you do it… or at least, we do.
Is it possible that you use more than one process or program to design and engineer products? We may not even realized it if 90% of our day is spent in one program. But, as is the case with many, there’s an insanely complex series of events that put every bit of design into play. What are yours?
Most likely, I left out some processes or programs. If there’s one you use or a process that’s important to how you complete a model, let us know in the comments. We love to hear we’ve missed something completely. It’s like a nice hard slap against the ear hole. So…
Image via Flickr – Hoggarazzi



SolidSmack is a very small behemoth of an online community about 3D CAD, technology, design, robots, and ninjas… Ok, maybe not ninjas so much, but those guys are COOL so there just might be something about some dang ninjas.
{ 19 comments }
Why no 3D concepts option? I sketch all of my concepts in 3D in SpaceClaim.
-Blake (a founder of SpaceClaim, whose products are intended to enable real-time 3D direct concept modeling)
No hard slapping against the earhole, and I know this might be a little off of the point, but I'd like to offer another angle to both sets of answers (tools and process). I know lots of folks that plan out their product structure before they think about geometry. I would add “product structure / BOM planning” to the list of processes and Excel, PDM, and ERP to the list of possible tools. I bet there aren't many people that will confess to using ERP in their design process, but some people do think about component cost, lead time, etc. when designing, and others just think in terms of modules (and then “sketch” that out in Excel or PDM).
I do respect your shameless advertisement lol
And I too make 3D sketch but I never have seen someone just make a complete 3D design in one try, you always start with sketching.
Marijn (Just a pro/e user that likes Solidworks
)
I use blender for rendering the only limits with using it with Solidworks is the crappy export you have
Blender can use pro/e rendering files perfectly.
Blender is opensource freeware @ http://www.blender.org it still kicks Photoview 360 ass! (if you get a decent import)
I work in marketing. There is no shame here.
This is how 3D concept modeling works without sketches: http://www2.spaceclaim.com/stream/video.aspx?v=...
BTW, I also love Pro/E and SolidWorks, and have possessed L337 SK111Z in both. We are not a replacement for those tools, but we help a lot of people do more with 3D.
I have blender on my machine. It does not have the ability to render as well as photoview360, particularly in a photoreal sense. It's fine for rendering animations, especially cartoons…but not for realistic parts/scenes.
Looks like sketch-up
, but I do agree Spaceclaim looks sweet. Only I never ever have seen Spaceclaim in the real world, to bad because it has some Blender property's
You should say you can't do photoreallistic rendering in Blender.
Look at the art gallery:
http://www.blender.org/features-gallery/gallery...
HDR support in Blender is pretty kick-ass and that gives it the ability to do ultra-high quality renders.
hotoview 360 is only much more easy to use, but Blender can do much much more.
A lot of folks say we're like SketchUp on steroids. It's a pretty fair statement. The difference is that we use real geometry, so designs are useful downstream. Also, we can open and edit data from just about any CAD system.
Timo should be able to hook you up: http://www.aesc.nl/ And there's a story about an awesome customer of ours in Delft, Senz Umbrellas, in the new Develop3D.
Ok, that's enough marketing. Any more and Josh will have to SolidSmack me.
yep, leave it to me to forget the most obvious one. Actually, I didn't put it because I figured it was implied that there's other processes around 3D modeling that are used. Nonetheless, I've added it as an option. We'll see if it rises in the ranks, but I would just assume everyone does the 3D modeling bit, especially if they're using SpaceClaim!
Johnathan is that you! greetings! you're absolutely right. Heck, I even do that by writing down a prelim assembly structure. I've added it. (It's starting to look like I should start this poll over again.) We'll just pretend everyone needs some BOM planning
Just you wait till PhotoView 360 2010, built on Modo Nexus tech, which by the way Modo401 should be out… shortly. I'd have to say Hypershot and Modo both give Blender a run for the money there Marijn
Should we talk about price/quality?
But the bottleneck atm is the mesh export in Solidworks it is just…crap. But in Photoview it is just perfect, that is just not fair. I know there special programs for exporting meshes but then you need to buy another program. The rendering in photoview should be done in triangles so there is somehow a way that they can create the perfect mesh, but they just won't export it because this give the advantage to third party programs. Or is it something else?
I voted this morning before some of the updates, add:
+1 3D modelling
+1 Product Structure
+1 Modo
Just acquiring a copy of Modo I haven't done any actual product design yet in it, but it is now in my software arsenal!
Or just buy Modo 401 which reads native SW files. And export from Modo to blender (though why you would do that and not do it all in Modo I'm not sure).
where can i find the credits for the picture above of the gentleman with the glasses?? I took it but don't see my name anywhere..
I linked it up at the bottom of the post. Cool pic. I found it via compfight.com
where can i find the credits for the picture above of the gentleman with the glasses?? I took it but don't see my name anywhere..
I linked it up at the bottom of the post. Cool pic. I found it via compfight.com
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