The SolidWorks Confirmation Corner. That little island in the corner just tempting you to become a more decisive person. One option, to accept the ensuing fate of the changes you’ve made to your sketch. The other, to abandon all the relations you’ve jacked up.

Do you really… I mean REALLY want to exit that sketch? Think about it and choose wisely, because that sketch change might work… but it might not. Tough decisions for those non-committal types huh? I used it in the past, but since SW08, I have it turned off. What about you?


Other Options?
While there’s not a regular command to exit the sketch that disregards any changes, there are other ways to get out of the edit sketch command, as well as edit feature commands, that may be faster than traveling to the Confirmation Corner. Here’s three that will keep you closer to that cool lookin’ model of yours.

  1. Shortcut Bar
    This is what I use the most often. In SolidWorks 2008, if you hit the ‘S’-key (default setting) a shortcut bar appears near your cursor that has an option to exit the sketch when you are in one. I use this Shortcut bar for just about all my commands. If I need to get out of a sketch without making changes, I’ll usually hit Ctrl-Z (Undo) multiple times. Incidentally, if you unintentionally enter into edit sketch mode, you can back out right away by hitting Ctrl-Z.
  2. Right Click, Exit Sketch
    Whether you right-click on or off a sketch entity when in a sketch, one option at the top of the context menu is to exit the sketch. For me, I’ll typically use this when editing sketches in-context of other parts, rather than the Shortcut bar Option mentioned above. Kinda depends on which part of my brain is acting faster.
  3. Right Click, OK/Cancel
    When you’re editing a feature and you right-click, an option appears in the context menu to accept it or cancel it. What’s even faster (for me) is using the ESC key when I want to exit a command. I wish this was the same functionality existed for sketches. This would add a great deal of consistency to the commands.

So, outta all this we find there’s more options to accept or reject changes and maybe some command options that need to be made a bit more consistent. I’d set it up so the ESC key cancels out of any command and another key accepts the changes. But for now, the decision about whether to accept or reject what you’ve done… is up to you.


Josh is founder and editor at, founder at Aimsift Inc., and co-founder of EvD Media. He is involved in engineering, design, visualization, the technology making it happen, and the content developed around it. He is a SolidWorks Certified Professional and excels at falling awkwardly.