Yes, we have a fancy new website and a kick-butt new end-to-end MODO modeling course with over seven hours of ooey-gooey hard-surface SubD goodness. But that’s not all folks, no way no how. From now on, friends, cadjunkie has no memberships and no recurring payments. Download and enjoy anywhere, on any device, forever. What were we thinking?

MODO S76 Part 1: Modeling

First of all we have this new course. And it’s awesome.

The new ‘MODO S76 Part 1: Modeling‘ course rockets fledgling modonauts into the stratosphere with everything you wanted to know about poly modeling, retopology (as a modeling tool!), and even a hint of sculpting.

It’s the most comprehensive design-specific MODO modeling course we’ve attempted so far, and we’re pretty stoked with the results. It’s available now for a cheap $118.

A few excerpts from the series:

No memberships

Now for the big news: no more memberships, no more recurring payments.

By popular request, from now on you can buy your cadjunkie training outright and view it anywhere*, on any device, forever. (*Just so long as you’re the only one watching.) We’ve wanted to make this change for a long time, and we’re ecstatic that the time has finally come.

Now, if you get our cadjunkie email updates, of course, you already know about this stuff. We’ve been working on this for quite a while. I’ll include relevant quotes from our email announcement below for those who’re curious about the reasoning behind the shift.

This is a super exciting time for us. It means that from now on we can focus on making great content rather than designing complicated paywall systems and tiered sales models. I’m very hopeful.

Now if you’ll excuse me, I have some Twinkies to not eat, and they’re not gonna not eat themselves! (Wait…)

Truly, Sincerely, Forever And Always Yours And Yours Alone,
Adam Bobadum III (aka @adam_ohern aka @theCadjunkie)

From the cadjunkie newsletter on 2 Feb, 2015

There are lots of reasons we’re making this transition, but here are the main ones:

  • Purchases are easier for users. Buy it. Watch it. Any device, any time.
  • Purchases are easier for sellers. We can focus on making great content instead of paywall software and complicated custom web development.
  • We can bring on new authors. For years we’ve wanted to bring more voices into cadjunkie, and with a purchase-based system we can easily do the revenue sharing agreements that will make it possible. This model means more great content from more great voices.
  • We can make new kinds of products. There are lots of products we’d like to make that just make more sense with a purchase model: scripts, plugins, presets, and other stock content.

Will my favorite content still be there?
Yes, it will all be available for purchase. And not only will our entire existing library be available on the new site, we’ll also be publishing some older stuff by popular request. That old Rhino and NX stuff you guys have been asking for ever since we took it down? It’ll be there. Buy, download, and enjoy.

Wait, purchasing downloads? That’s soooo 2003.
Yeah, we know. At a time when most industries are ditching the purchase model in favor of the subscription model, we’re doing the opposite. What can I say? Well, first of all, I’m excited for all of the reasons listed above. To be quite transparent, there is a very real possibility that we will actually make less money in the short term by switching to purchases. But believe it or not, cadjunkie was never about making money: our goal has always been to make this content accessible to as many people as possible. We only charge because we need the money to stay afloat. By changing our business model we may make less money in the near term, but we’ll also have lower overhead, more time to focus on content, and the ability to bring on more authors.

In other words, this change means we’ll be able to build a bigger, broader, more versatile content library, and that’s what really matters.

Stay tuned! It’s gonna be fun.

Oh, and we have no idea where the “cat-riding-a-fire-breathing-unicorn” meme started, otherwise we would totally give major cred where it’s due. If it’s your image, let us know so we can give you mad props.


Adam O'Hern is an industrial designer, designing products ranging from laptops to power tools, classroom toys to bathroom fixtures, and pro audio gear to guitar tuners. In 2008 he founded, and in 2010 co-founded EvD Media with Josh Mings of, and the two collaborate on the podcast.