Slap your CPU and call your mama, KeyShot 4 is released. This version of the rendering and animation software reaches deep into the cauldron of physics-based visualization and pulls out some very nice features users have been longing for.
Simplicity and Speed
For KeyShot users, it’s always been about simplicity and speed (and not having to purchase $5k worth of graphics card), so many will be glad to know that the new features and improvements shave even more of those wee bits of time off mundane and repetitive tasks.
Leading the mix is ‘Live Linking’, a feature that links KeyShot and the 3D software to allow updates to your model in KeyShot without having to redo anything in KeyShot. Next is a new Color Library that comes pre-packed with presets for PANTONE and RAL colors, lets you set up custom palettes and apply the color independent of material. Also included are new MOLD-TECH materials (download here) with wood, leather and other textures that scale.
Other new features include glorious, glorious, GLORIOUS Physical lighting that allows any object to be imported and used as a point light, area light or IES light profile. A few other features you’ll likely appreciate are rounded edges, ground planes, improved translucent materials and better import options that help maintain scale.
Pro users get render passes, render layers, view sets and model sets that keep all the camera views and model variations in one file, updates to the HDR Editor that allow highlighting, tilt and blur and those with 3D monitors now have stereoscopic viewing capability.
You can snag KeyShot 4 for both Windows and Mac OS X. It starts at $995 for the standard edition and $1,995 for KeyShot Pro with Animation and KeyShotVR add-ons at $500 and $1000 respectively.