Umhlaba wemidlalo yamavidiyo ulokhu ukhula, uheha abadlali abangaphezu kwezigidigidi ezi-3 emhlabeni wonke ngesimo sawo sokucwiliswa, ukulandisa okuthakazelisayo, kanye nezinsimbi ezihehayo. Amageyimu evidiyo esimanje ashintshile aba imisebenzi yobuciko enezindaba ezingajwayelekile ezithuthukiswe imiphumela emangalisayo, umculo ohehayo, nabalingisi abanezizinda ezihlukile.

Ngenqubekelaphambili emangalisa kangaka embonini yemidlalo, ungakwazi yini ukungena ekwakhiweni kwegeyimu ngaphandle kokuhlangenwe nakho kwangaphambilini? Yebo kunjalo. Lesi sihloko sichaza izimiso ezibalulekile zedizayini yegeyimu futhi yethula izibonelo zamaphrojekthi anomakhenikha abaqanjiwe nabangezona izinto ezincane. Qhubeka ufunda!

Kuyini ukuklama kwegeyimu?

Abanye bakholelwa ukuthi ukuklama kwegeyimu kumayelana nokufanekisa kuphela nokuhlela, kuyilapho incazelo yangempela yalesi siqondiso sokudala ijule kakhulu. Inqubo ibandakanya ukugxila ezakhiweni zezindaba, umdlalo wegeyimu, kanye nobukhenikha. Idizayini yegeyimu iyisiphambano esithakazelisayo sokubhala, ubuciko, nezinhlelo, lapho abadali bayo bengase babizwe ngokuthi abaculi bangempela ngoba umgomo wabo omkhulu uwukunikeza abadlali umuzwa ongenakulibaleka ngokulandisa okubukwayo.

Izincazelo ezibalulekile zedizayini yegeyimu

Abaqambi begeyimu basebenzisa amagama ahlukene lapho besebenza kumaphrojekthi athile. Ngokuqonda lezi zincazelo, ungakwazi ukuxhumana ngokuphumelelayo ngemisebenzi yokuthuthukisa igeyimu nabanye abadali. Ake sihlole ezinye zazo:

  • Imishini yomdlalo-bonisa imithetho nezinhlelo ezilawula indlela umdlalo osebenza ngayo. Isibonelo, kumdlalo we-Super Mario, ukweqa kuwumshini owumgogodla oletha okuhlangenwe nakho okuyingqayizivele.
  • Ubuciko bomdlalo-Isithombe esibonakalayo somdlalo. Kungase kuhlanganise abalingisi, izindawo, nezinto abadlali abahlanganyela nazo. Ukwenza ubuciko begeyimu, abadwebi baqale benza imiqondo.
  • Indaba yomdlalo-ukulandisa okukhulu ngokuvamile okubandakanya ukungqubuzana noma izinselele ezimbalwa umdlali okudingeka azixazulule. Inikeza umongo nesisusa sezenzo zomdlali, ibaqhubele phambili emhlabeni wegeyimu futhi bazibandakanye nabalingisi bayo nezinselele.
  • Gameplay-ichaza izindlela ezahlukene abadlali abangasebenzisana ngazo nomdlalo. Leli gama livame ukudideka nezinsimbi zegeyimu. Umdlalo uhlanganisa umuzwa womdlali uwonke kanye nendlela yokuqeda izimfuno ezingaphakathi kwegeyimu, isb, ukukhetha phakathi kokudlala okufihliwe noma okuphambili ochungechungeni lwegeyimu ye-Hitman. Ngakolunye uhlangothi, izinsimbi zegeyimu ziyimithetho ethile nezenzo ezishayela igeyimu futhi zisho ukuthi abadlali bangahlanganyela kanjani nezinto zayo, isb, ukukhetha phakathi kokudubula noma ukulwa ngezandla lapho bebhekene nezitha.
  • Igeyimu yomdlalo-kusho ukulandelana kwezenzo nezehlakalo umdlali azibandakanya ngokuphindaphindiwe phakathi nokudlala igeyimu. Onjiniyela bangaqinisekisa ukuthi abadlali bahlala bematasa futhi bajabulile kulo lonke uhambo lwabo lokudlala ngokudala iluphu yegeyimu ephoqelelayo neklanywe kahle ngemisebenzi efana nokuhlola, ukulwa, ukuxazulula izindida, ukuthola izinsiza, nokuqhubeka ngendaba yegeyimu.
  • Ibhalansi yegeyimu-ibhekisela kumasu okuthuthukisa indlela yokudlala adala ukuzizwisa okufanelekile nokujabulisayo kubo bonke abasebenzisi. Isibonelo, amaleveli obunzima begeyimu eminingi noma izimo zokuklomelisa.

Yenziwa kanjani imidlalo yevidiyo yesimanje?

Ukuthuthukiswa komdlalo wevidiyo kuyinqubo eyinkimbinkimbi edinga izigaba ezimbalwa.

#1 Ukuhlela

Igeyimu yevidiyo ngayinye iqala ngombono ozalwa engqondweni yomdali. Kulesi sinyathelo, usungula uhlobo, isitayela sobuciko, umdlalo wegeyimu, umakhenikha, abalingisi abakhulu, nabaphikisi. Uma uzothuthukisa iphrojekthi ngokusekelwe emhlabeni wangempela, njengenkathi ethile yomlando noma umcimbi, kufanele uqoqe izinkomba zakho. Imidlalo yevidiyo esekelwe ezindabeni eziqanjiwe idinga incazelo enemininingwane ngendawo yonke. Ngokwesibonelo, yimiphi imithetho nezimiso ezikhona kulelo zwe?

#2 Concept ubufakazi

Njengoba ukuthuthukiswa komdlalo wevidiyo kuyinqubo eyinkimbinkimbi, kufanele ucabangele ukuhlela kwezimali kwesikhathi eside kanye nokuphathwa kwesikhathi. Cabanga ngezindlela zokwenza imali, izinsiza zokuthuthukisa, nobude besikhathi sephrojekthi. Futhi, khumbula ukwenza i-Game Design Document (GDD) enazo zonke izici ezichazwe ngokucacile. Sebenzisa izithombe zedizayini yegeyimu nemiqondo ebonisiwe ukuze unikeze ithimba lakho umbono wephrojekthi yesikhathi esizayo.

#3 Ukukhiqiza

Kuyadingeka ukudala inguqulo encane, edlalekayo yegeyimu yakho. Ngale ndlela, ungahlola ukusebenza kwayo, ulwazi lomsebenzisi, umakhenikha, nokudlala igeyimu. Abanye onjiniyela begeyimu ye-indie benza amaphrojekthi afinyeleleke kubantu abaningi ukuze bathole impendulo futhi bathuthukise ukuthuthukiswa kwegeyimu.

#4 Ukukhiqiza

Isiteji sokukhiqiza siyisigaba esibaluleke kakhulu nesidla isikhathi sokuthuthukiswa komdlalo. Idinga izinsiza zakho eziningi kanye nezezimali, futhi phakathi nalesi sigaba, igeyimu yakho iqala ukwakheka futhi iphile. Esigabeni sokukhiqiza, igeyimu yevidiyo kufanele ibe nendawo yomhlaba ethuthukisiwe, abalingiswa abayinhloko abahunyushwe kahle, ama-NPC (abalingisi okungebona abadlali), kanye nokuhambisana nomculo.

#5 Ukuhlola

Kubalulekile ukuhlola ngokucophelela yonke into yomdlalo wakho, ukucinga ngenkuthalo noma yiziphi iziphazamisi, amaphutha, ukuxhashazwa, noma izikhiya ezithambile ezingase zivele. Kwesinye isikhathi, indawo yegeyimu inkulu kangangokuthi izinkampani ziheha abadlali ukuze bahlolwe i-beta. Isibonelo, i-Blizzard Entertainment inika abanye abasebenzisi ukufinyelela kwangaphambi kwesikhathi ekwandiseni kwayo Umhlaba we-Warcraft ukuze bathole izimbungulu ngokushesha.

#6 Khipha

Kulesi sinyathelo, igeyimu yakho yevidiyo ekugcineni ibona ukukhanya kosuku, futhi kubalulekile ukuthi izimpahla zakho zokumaketha zilungile. Bandakanya izethameli zakho ezihlosiwe usebenzisa amasu ahlukahlukene okuthengisa ukuze udale ukulangazelela kanye nesasasa lokwethulwa kwegeyimu. Ukwakha umphakathi wabalandeli nabangase babe abadlali kungaba nomthelela omkhulu empumelelweni yokukhululwa kwakho.

Uma igeyimu isiphumile, qoqa ngokugcwele impendulo evela kubadlali ukuze uqonde ukuthi yamukelwa kanjani futhi uhlonze izindawo okufanele zithuthukiswe ukuze kuthuthukiswe umuzwa wegeyimu ngezibuyekezo neziqephu.

Amaphethini wedizayini yegeyimu enza ukuthuthukiswa kwephrojekthi kube lula

Kunezifanekiso ezimbalwa zedizayini yegeyimu nezinqubo ezingenza inqubo yokuthuthukisa iyonke ibe lula:

  • Iphethini ye-Command-ihlukanisa isenzo entweni eyenza lesi senzo. Isibonelo, kugeyimu lapho umdlali angahlasela khona izitha, umyalo wokuhlasela ungasetshenziswa njengento ehlukile. Lokhu kuzovumela umdlali ukuthi ahlasele izitha ngezikhali noma amakhono ahlukene ngaphandle kokuthi aguqule ikhodi yomyalo wokuhlasela ngokwawo.
  • Iphethini ye-Observer-yazisa izinto eziningi lapho ushintsho lwenzeka entweni eyodwa. Isibonelo, uma impilo yomdlali iba phansi, lesi sifanekiso sinesibopho sokubonisa imiphumela yesimo.
  • Iphethini yoMbuso-Ishintsha ukuziphatha kwento kuye ngesimo sayo. Isibonelo, uma umlingiswa wakho ekwazi ukugijima, ukuhamba, noma ukubhukuda, kungenzeka ukushintsha isivinini sokunyakaza.
  • Iphethini yeFactory-Udala izinto eziguquguqukayo. Isibonelo, kweminye imidlalo, izitha zizalela ngokungahleliwe. Ngale phethini, ungakwazi ukusetha isikhathi sokusebenza.

Izibonelo ezi-3 zamaphrojekthi wokuklama umdlalo oyimpumelelo

Cyberpunk 2077

Umdlalo ucwilisa abadlali ezweni lekusasa eligcwele amazinga aklanywe kahle nendawo enothile. Ungenza izinqumo ezithonya umugqa wendaba wegatsha futhi uphumele emiphumeleni eminingi. Ukusabela kwe-NPC ezenzweni zomdlali kwengeza ukujula kokuhlangenwe nakho okugxilile, kuyilapho izinketho ezibanzi zokwenza ngokwezifiso izinhlamvu zifaka isandla ekudaleni abalingiswa abahlukile.

Ngenxa ye-Cyberpunk 2077, kwasungulwa uhlobo oluhlukile lobuciko—i-cyberpunk. Lo mdlalo unomdlalo obonakalayo Iphalethi yombala ngobuhle ngemibala ye-neon eluhlaza okwesibhakabhaka, obomvu, nophuzi. Ngenxa yokukhetha okunjalo, abathuthukisi badale umhlaba ohlotshaniswa nekusasa. Le palette yombala wothingo lobuhle manje isikhuthaza abadali emhlabeni wonke.

I-Witcher 3: Ukuzingela Kwezilwane

Ithathelwe ochungechungeni lwezincwadi zika-Andrzej Sapkowski, I-Witcher 3 inikeza umhlaba omkhulu ovulekile onesilungiselelo esicebile sezinganekwane zesi-Slavic. Isici esivelele segeyimu ukuhlukahluka kwezinketho—izinqumo zabadlali zithinta indaba nobudlelwano babalingisi. Ungakwazi ukusebenzisana nezinto zemvelo lapho ulwa nezitha ukuze uzuze amathuba amaqhinga.

Dark Souls III

I-Dark Souls III ngumdlalo wevidiyo onolwazi oluqinile kanye nesilungiselelo esidabukisayo. Isitayela sayo sokuxoxa sehluke kakhulu kweminye imiklamo ngoba yonke imicimbi yethulwa ngezinto ezichazayo zokusungula, ihlanganisa ndawonye indikimba nendaba. I-Dark Souls III inselele abadlali ngobunzima bayo bokujezisa futhi idinga ukuba uchwepheshe be-physics engokoqobo kanye nezinsimbi zokulwa ezinembile. Umdlalo waziwa futhi ngezimpi zawo ezingavamile neziyinselelo zabaphathi. Bavivinya ngempela amakhono abadlali nokuphikelela.

Isiphetho

Idizayini yegeyimu iwubuciko obususelwe ekuhlanganisweni kokulandisa okubukwayo, ukuxoxwa kwezindaba, nomshini ongajwayelekile. Ukuba umklami wegeyimu kusho ukuhlela ngokucophelela, ukuthola amakhono obuchwepheshe, kanye nokuxoxa izindaba. Hlola izinqubo nezimiso zedizayini yegeyimu ethokozisayo kulesi sihloko ukuze uqonde ukuthi izindaba zakho eziyintandokazi eziyizintandokazi zenziwa kanjani.

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