Umqondo we-Metaverse ugqugquzele inkundla yezinkulumompikiswano ebanzi phakathi kwabantu abaningi emhlabeni wonke ukuze baqonde ukuthi ubuchwepheshe bumayelana nani. Igama elithi Metaverse lasetshenziswa okokuqala enovelini eqanjiwe kaNeal Stephenson, lapho abonisa khona abafundi bakhe umhlaba oqanjiwe owawuzofika esikhathini esizayo. Uma sibheka incazelo yangempela yegama elithi Metaverse, ingachazwa njengenhlanganisela yezinto ezingokoqobo nezingathandwa kwabathelisi esikubona ukuze kwakhiwe isethi entsha yamaqiniso edijithali adala izikhala zedijithali ezinezinhlangothi ezintathu ngezinjongo ezihlukahlukene. Uma uqhathanisa umhlaba wangempela nomhlaba we-Metaverse, cishe zonke izingxenye zomhlaba wenyama zingafakwa ku-Metaverse, kusukela ekubambeni imihlangano kuye kwezokuzijabulisa kuya ekudlaleni imidlalo ye-inthanethi efana ne-roulette eku-inthanethi. Nawa amaqiniso athakazelisayo okufanele ukwazi nge-Metaverse.
Uhlobo Lobuchwepheshe
Uma sibheka intuthuko yesimanje kwezobuchwepheshe, umphakathi wanamuhla ukwazile ukwakha amaqiniso abonakalayo, asevele asetshenziswa ngezindlela ezahlukene. Uma ubuchwepheshe be-virtual reality buhlanganiswa nobuchwepheshe be-augmented reality, abakhiqizi bangathuthukisa i-Metaverse, okuyiqiniso eliyingqayizivele elakhiwe indawo ebonakalayo lapho abantu bengahlanganyela khona phakathi kwendawo yedijithali. Ngomkhakha wedijithali odalwe i-Metaverse, abantu bangakwazi ukusingatha imisebenzi yempilo yangempela ngala maqiniso njengemihlangano nemisebenzi yemidlalo.
Ukufinyeleleka Kulula
I-Metaverse iyiqiniso elisebenzisanayo lapho ulwazi ngamasistimu lushintshana ngaphandle komthungo. Ngakho-ke, ukufinyelela ku-Metaverse kulula ngokwanele njengoba konke okudingekayo isethi ye-VR, idivayisi ethembekile emhlabeni wamanje exhumeke ngenkuthalo ku-inthanethi futhi evumela imisebenzi ehlukahlukene ukuthi yenziwe nge-inthanethi. Naphezu kokuthi la magajethi emba eqolo ku-inthanethi, ukuba nalezi zisetshenziswa kunikeza ukufinyelela okulula emakethe ngokulanda isofthiwe edingekayo ukuze uxhumane nendawo ebonakalayo.
Gaming
Umhlaba we-Metaverse unike amandla abadlali abaningi bamageyimu ukuthi bajabulele ukuzizwisa okuseqophelweni eliphezulu ngokuthuthuka kwezobuchwepheshe kwezemidlalo. Imboni yemidlalo ibone uguquko ngobuchwepheshe be-Metaverse, obuhlanganisa i-VR ne-AR ukuze bakhe ubuchwepheshe obuxubile obenza izikhala zedijithali zifane. roulette ku-inthanethi ngekhwalithi yemidlalo yezinhlangothi ezintathu. Isibonelo esihle imidlalo ye-Fortnite, edale amakhonsathi lapho abadlali bengakwazi ukuhlanganyela khona ngemidlalo yento engekho ngokoqobo ngokulalela umculo nokudlala imidlalo ngokusebenzisa imihlaba yento engekho ngokoqobo edaliwe.
Ukusebenza
Ngaphandle kokudlala, i-Metaverse ihlinzeka ngesixazululo sekhwalithi kubasebenzi basehhovisi ukuthi bahlanganyele emihlanganweni esebenzayo lapho bengabhekana khona nesikhathi sobuso nobuso emihlanganweni yemihlaba ebonakalayo. Isibonelo, Inkampani ye-Microsoft idale Inkampani ye-Meta ukuze ikhiqize idivayisi yobuchwepheshe ye-Metaverse ebizwa ngokuthi i-Oculus evumela abantu ukuba babambe imihlangano emhlabeni obonakalayo naphezu kwendawo yababekhona. Ihedisethi ye-Oculus ivumela ukuxhumana okuphezulu okungafika kubantu abayishumi nesithupha lapho bengahlanganyela khona engqungqutheleni yemihlaba engokoqobo enezinhlangothi ezintathu.
Isiphetho
Ngaphandle kokusetshenziswa ngenhla kobuchwepheshe be-Metaverse, abantu bangaphinda basebenzise i-Metaverse emisebenzini yasebhange lapho bengasebenzisa khona umhlaba obonakalayo ukuze bonge imali emabhange emhlabeni wangempela. Umhlaba wedijithali usushintshe kakhulu ukuze uhlanganise ukusebenzisana okusebenzayo kwento engekho ngokoqobo ukuze usize abantu baphathe kalula imisebenzi yomhlaba wemvelo ezintweni ezingokoqobo ezivumela abantu ukuba bajabulele ukuzizwisa okuhlukile.

