Ukusebenzisa izandla zakho ku-VR kungase kuzwakale sengathi usebenzisa amakilabhu amabili ukuze udle isemishi. Yize ishumi leminyaka elidlule lisinikeze amazwibela ekulandeleleni ukunyakaza/kwezandla, empeleni muva nje kube nokugxumela kokunemba nokusebenza.
U-Dennys Kuhnert, Co-founder kanye ne-COO ye I-Holonautic, onolwazi lwe-Swiss VR kanye nomenzi wegeyimu, wabelane ngephrojekthi entsha ebonisa ukuthi sikuphi ngobuchwepheshe nezinye izinhlelo zokusebenza ezingaba khona.
I-Hand Physics Lab iphrojekthi ephusha imikhawulo yokulandelela ngesandla, ukuyihlanganisa ne-physics ukuze unikeze okuhlangenwe nakho okufana nempilo kwe-VR. U-Dennys wabelane ngama-tweets amaningana ebuka kuqala ukusebenzisana kwe-physics yezinto ezibonakalayo.
Bese kuba khona lokhu...
Ngokusho kukaDennys, uhlelo lokusebenza lusebenzisa i- Ukulandelela ngesandla kwe-Oculus Quest ubuchwepheshe obukhishwe ekuqaleni kwalo nyaka. Lokhu kulandelwa kwesandla kusebenzisa amanethiwekhi e-neural ajulile ezisebenzisa inhlanganisela yokufunda okujulile kanye nokulandelela okusekelwe kumodeli (ngokuphambene nobuchwepheshe benzwa ejulile noma amagilavu alayishwe izinzwa) akha i-degree-freedom engu-26, ukumelwa okungu-3-dimensional kwesandla esikhuluma ngokugcwele.
I-Hand Physics Lab yakhela phezu kokuhlangenwe nakho kwegeyimu yokuqala ye-Holonautic esekelwe ku-physics esekelwe e-Holoception ekuvumela ukuthi wenze izigcawu ulwa nabasekeli benduku yopopayi nemishini ezimisele ukudala umonakalo. Kungumsebenzi wakho ukuwakhipha endaweni efana ne-VR efana ne-Matrix.
Iphrojekthi ye-Hand Physics Lab okwamanje isethulweni futhi izoqhubeka bukhoma I-SideQuestVR ekupheleni kwaleli sonto. Ungalandela ukuze uthole izibuyekezo mayelana nephrojekthi Kulebhu Ye-Hand Physics I-akhawunti ye-Twitter. Futhi, kulabo abanentshisekelo, kukhona i I-Immersive Interaction Design Masterclass ifundiswe yiqembu le-Holonautic entsha etholakala e-XR Bootcamp.