Full Speed Tree Bleed. SolidWorks Treehouse, Not Just a Treehouse.

by Josh on October 27, 2009 · Comments

You may enjoy running at a tree full speed with your mouth wide open, but when it comes to really embedding a detailed assembly tree structure into your forehead… or your project, you may actually find SolidWorks Treehouse to be a little less painful.

Nearly a year ago, we looked at 5 Ways to Use Treehouse to Speed Your Design. We were naive, full of wet noodles and thought it was just a neat little tool to set up assemblies. Turns out it was actually an CAD-app symbiote festering as a larvae waiting to take on full-scale assembly management.

Oh yes, shake your head. But there’s something going on here. Treehouse V2 is available for download and it got a lot more functionality. Let’s take a look at what’s new and then run through the wooded lot of sharpened speculation.

Some Treehouse Background

For those that don’t know, Treehouse is a SolidWorks Lab experiment in visual assembly management. It allows you to create, arrange and (now) modify SolidWorks Parts and Assemblies.

What’s new in version 2?

These are a few new features you’ll find that really change what you’re able to do with this little program. All of these allow to manage your assembly without opening it and in some ways make the process much easier.

  • Import SolidWorks Files
  • Modify SolidWorks Files
  • Use Your Template Files
  • Change Instances
  • Change Suppression
  • Add/Change Configuration
  • View/Update Custom Properties
  • Export to SolidWorks or Check into PDM

What You’ll See

Importing an Assembly into SolidWorks

Importing an Assembly into SolidWorks

The Treehouse Interface with Assembly Open

The Treehouse Interface with Assembly Open

Different Options for Each Assembly, Part or Drawing in Treehouse

Different Options for Each Assembly, Part or Drawing in Treehouse

Use your existing SolidWorks Templates

Use your existing SolidWorks Templates

Treehouse: Future FrameWork for Smarter Design?

Now, all the new features are nice – they make the program way more functional that previously – but you can’t help wonder what’s next. Obviously there’s been enough interest that a this new version was developed. When you use it, there’s definitely an app-like (as in iPhone app) feel to it. Not to say this will be or could be a future Mobile app, but when you see programs like this that add functionality that the main program doesn’t have while making it easier, there’s bound to be something going on in the heads of the developers.

Most product development companies, including SolidWorks, are up on what’s going on around mobile, web and interface tech. There are forces in each of those pushing UI with stronger functionality and a simpler approach. My guess is that we’re seeing groundwork laid for future design apps. Not necessarily mobile or web apps, but programs that are delivered and used as such. If development continues on apps like SolidWorks Treehouse, apps that make it easier to plan and manage data, we’re eventually bound to see some that begin to apply actual geometry development.

Download SolidWorks Treehouse

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Comments
  • What about PDM integration?
  • diverso
    Treehouse will be perfect when we have the ability to take an existing assembly and when brought in it would see Drawings and references (in-context).

    Then we could start renaming files (from top to bottom) and all the references would update, muahahahaha (evil laugh)!

    If this would be possible SW could get rid of Pack-and-Go which could get very confusing and tedious when your dealing with assemblies with thousands of components.
  • Ivan
    THAT'S the wavelength I'm on... way to literate my thoughts diverso
  • I'm thinking that capability is in there, but not set-up to use like Pack-and-Go. Right now see references from asemblies you import. It's also opening the file in SolidWorks to create new references to parts/assemblies/drawing that are added.

    It would be cool to see this hybridize, and also be a complete solution for assembly management, including the pack-and-go functionality you mention. NICE.

    Along those lines though, I'm finding it a little hard to work with large assemblies in a visual context like Treehouse, but being able to collapse the 'trees' down helps.
  • Ivan
    Hmmm... hmmm... intriguing this is, to me. Download it now, I shall.

    Every day I see the importance of organization, pre-planning asm structure, etc... basically I do the meat and potatoes of Treehouse in my head or on a piece of paper before I sketch the a single line. But to me this is starting to look promising. Maybe the pessimist in me is leaving... we'll see. Thanks for the info Josh.
  • I had no clue about this sort of software, I also didn't pay much attention to the first treehouse. But now that I get what it's all about, count me in on this bandwagon!

    Especially at the start, when you have nothing, before your first sketch or solid -- it's convenient to layout the structure. I used to do this on maybe a piece of paper and sketch it right? But this is digital and intelligent data you can use/reuse in Solidworks. Very Nice.

    Such a simple concept, yet so powerful.

    I heard Solidedge or NX has had this for quite some time in a certain way?
    Does anyone have experience with that?
  • I haven't experienced the NX version. I'll ask some guys that would know though.

    There's a great use for this up front when you want to figure out an assembly structure that works.
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