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	<title>Comments on: Parametric Model INSANITY: 5 Ways to Capture Change in SolidWorks Parts</title>
	<atom:link href="http://www.solidsmack.com/solidworks-tips-for-parametric-parts-assemblies/2008-12-10/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.solidsmack.com/solidworks-tips-for-parametric-parts-assemblies/2008-12-10/</link>
	<description>Rockin&#039; SolidWorks 3D CAD CAM and Engineering Design</description>
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		<title>By: Capture Change in SolidWorks Parts and Assemblies: Parametric Iterative Design &#124; SolidSmack.com</title>
		<link>http://www.solidsmack.com/solidworks-tips-for-parametric-parts-assemblies/2008-12-10/comment-page-1/#comment-14023</link>
		<dc:creator>Capture Change in SolidWorks Parts and Assemblies: Parametric Iterative Design &#124; SolidSmack.com</dc:creator>
		<pubDate>Tue, 12 May 2009 01:12:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.solidsmack.com/?p=1984#comment-14023</guid>
		<description>[...] Keep Reading: Capture Change in SolidWorks Parts and Assemblies: Parametric Iterative Design &#124; Solid.... [...]</description>
		<content:encoded><![CDATA[<p>[...] Keep Reading: Capture Change in SolidWorks Parts and Assemblies: Parametric Iterative Design | Solid&#8230;. [...]</p>
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		<title>By: Josh M</title>
		<link>http://www.solidsmack.com/solidworks-tips-for-parametric-parts-assemblies/2008-12-10/comment-page-1/#comment-14870</link>
		<dc:creator>Josh M</dc:creator>
		<pubDate>Sat, 24 Jan 2009 15:04:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.solidsmack.com/?p=1984#comment-14870</guid>
		<description>Hey Phil, thanks. I like that terminology. It&#039;s much like the &#039;sketch assembly&#039; technique that just uses the sketches to drive the assembly. I like the idea of also using surfaces to drive complex geometry between parts in an assembly! Thanks!</description>
		<content:encoded><![CDATA[<p>Hey Phil, thanks. I like that terminology. It&#39;s much like the &#39;sketch assembly&#39; technique that just uses the sketches to drive the assembly. I like the idea of also using surfaces to drive complex geometry between parts in an assembly! Thanks!</p>
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	<item>
		<title>By: Josh M</title>
		<link>http://www.solidsmack.com/solidworks-tips-for-parametric-parts-assemblies/2008-12-10/comment-page-1/#comment-12282</link>
		<dc:creator>Josh M</dc:creator>
		<pubDate>Sat, 24 Jan 2009 14:04:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.solidsmack.com/?p=1984#comment-12282</guid>
		<description>Hey Phil, thanks. I like that terminology. It&#039;s much like the &#039;sketch assembly&#039; technique that just uses the sketches to drive the assembly. I like the idea of also using surfaces to drive complex geometry between parts in an assembly! Thanks!</description>
		<content:encoded><![CDATA[<p>Hey Phil, thanks. I like that terminology. It&#39;s much like the &#39;sketch assembly&#39; technique that just uses the sketches to drive the assembly. I like the idea of also using surfaces to drive complex geometry between parts in an assembly! Thanks!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Phil</title>
		<link>http://www.solidsmack.com/solidworks-tips-for-parametric-parts-assemblies/2008-12-10/comment-page-1/#comment-12266</link>
		<dc:creator>Phil</dc:creator>
		<pubDate>Fri, 23 Jan 2009 23:15:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.solidsmack.com/?p=1984#comment-12266</guid>
		<description>I use a &quot;master model&quot; technique.  The master model is a part composed entirely of sketches and surfaces, no solid bodies.  Every part of the assembly then has the master model inserted as the first feature.  All interactive geometry is controlled by the master model.  This is a good way to completely avoid external references in assemblies.  However, when the model gets complex, rebuild times get pretty high.&lt;br&gt;&lt;br&gt;Often, I use the master model technique in conjunction with the multi-body technique.</description>
		<content:encoded><![CDATA[<p>I use a &#8220;master model&#8221; technique.  The master model is a part composed entirely of sketches and surfaces, no solid bodies.  Every part of the assembly then has the master model inserted as the first feature.  All interactive geometry is controlled by the master model.  This is a good way to completely avoid external references in assemblies.  However, when the model gets complex, rebuild times get pretty high.</p>
<p>Often, I use the master model technique in conjunction with the multi-body technique.</p>
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	<item>
		<title>By: Josh M</title>
		<link>http://www.solidsmack.com/solidworks-tips-for-parametric-parts-assemblies/2008-12-10/comment-page-1/#comment-11873</link>
		<dc:creator>Josh M</dc:creator>
		<pubDate>Thu, 11 Dec 2008 14:28:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.solidsmack.com/?p=1984#comment-11873</guid>
		<description>Really good point Rod. It&#039;s always good to have directory of reusable sketches and such. and don&#039;t forget to let your coworkers know about it!</description>
		<content:encoded><![CDATA[<p>Really good point Rod. It&#39;s always good to have directory of reusable sketches and such. and don&#39;t forget to let your coworkers know about it!</p>
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		<title>By: Rod_Uding</title>
		<link>http://www.solidsmack.com/solidworks-tips-for-parametric-parts-assemblies/2008-12-10/comment-page-1/#comment-11872</link>
		<dc:creator>Rod_Uding</dc:creator>
		<pubDate>Thu, 11 Dec 2008 13:53:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.solidsmack.com/?p=1984#comment-11872</guid>
		<description>If you use a certain sketch repeatedly that you are always deriving, be sure to add it to your Design Library</description>
		<content:encoded><![CDATA[<p>If you use a certain sketch repeatedly that you are always deriving, be sure to add it to your Design Library</p>
]]></content:encoded>
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		<title>By: simple articles computer technology &#124; Digg hot tags</title>
		<link>http://www.solidsmack.com/solidworks-tips-for-parametric-parts-assemblies/2008-12-10/comment-page-1/#comment-11860</link>
		<dc:creator>simple articles computer technology &#124; Digg hot tags</dc:creator>
		<pubDate>Wed, 10 Dec 2008 19:43:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.solidsmack.com/?p=1984#comment-11860</guid>
		<description>[...] Vote  Parametric Model INSANITY: 5 Ways to Capture Change in SolidWorks &#8230; [...]</description>
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