SolidWorks Will Multi-Touch You with the Future of 3D Design

by Josh on January 4, 2010 · Comments

If you woke up this morning wondering what the new decade is going to offer you after your merry stroll into work, SolidWorks has some ideas that include having hands, a very large interface, and a couple friend that are as giddy about new tech as you are.

Put your future hats on and… just forget the future hats. They look silly. Instead, strip down that chair massager you got for Christmas to the bare wires, plug that sucker in and have a seat as you watch the first video SolidWorks has release in their new ‘Let’s Go Design’ campaign.

Pretty cool huh. It’s like you and your ethnically diverse friends are at one with each other and the model. breath in. breath out. rotate. pan left. sway with my touch. brilliant.

What they didn’t Show?

What they didn’t show is how everyone’s legs below the knees are severed and plugged into a vat of electric goo with a complex carbon fiber structure (designed in SolidWorks) running up your backside to support your touch-sensitive frame. Don’t worry, it’s painless for the first five days while your body recovers from the shock… That doesn’t quite make for a convincing ad campaign though.

I want to use something like this bad, very bad. I also want to see how it affects the sale of orthopedic inserts. Actually, I’m not gonna go that direction. If the 90 yr. old person at the cash register can stand there and swipe 50 lb bags of dog food all day, I can toss a model around on a screen, no problem. What will be even more interesting, is to find out if something like this actually improves my posture. I’m very concerned that we look like shruken torsos sitting in $1200 office chairs which we’re convinced will keep us from developing blood clots in our toes.

I Will Multi-Touch You…

with interesting shots… The video does a great job of showing how we may very well be selecting and moving solids around. That’s fancy looking for video footage. It doesn’t get into creating 3D geometry though. So what. I’m not gonna over analyze it because I’ll bore myself, but I will show you some colorful screen grabs that I thought were the most interesting (Click to Enlarge.)

You’ll noticed I flipped the last two screenshots so you can see the UI and read the commands. You may have wondered if there’s anything going on with the command UI. I was hoping to see a little glimpse of some ideas they had for that too. There’s really on one I noticed during the video. The zombie bouncer lookin’ guy hits a horizontal scroll menu up top to get to a selection filter. I’m hoping either budget ran out for the UI part in the video or SolidWorks is purposefully misleading us to totally blow users away when they reveal new UI controls.

Is Multi-touch for 3D available now?

SolidWorks 2010 comes with a smattering of multi-touch capability. Actually, just about everything you can do here, minus physically panning a model into the face of your co-worker. Of course, what SolidWorks is really working on, is very likely along these lines, but completely different from what we’re thinking. There’s more tech than touch-screens that’s influencing what 3D product development is becoming. If you look at a few cad-related technologies over the last decade you can see a few other things developers are aware of.

SpaceClaim is the first to show 3D geometry creation and the first to go live with it, though I doubt hardly anyone has the hardware to be able to do it yet. Still, it’s possible, it’s cool and it’s going to be more than just your hands doing all the work.

REAL Good Move for SolidWorks

SolidWorks has recently been served twice by Autodesk about the rights to an orange square and the word ‘Real’ which recently was found to be a lame lawsuit.

solidworks-cow

It’s 2010 and time for a new look and a new campaign anyway. If I’m gonna be fed CAD propaganda, I prefer the ones trying to convince me of future technologies, instead of some of some trying to convince me that passions and solutions are real. Opinion served. Good move SolidWorks. Let’s see some more.

*Update*

Dassault on the Future of Design

Down in the comments, Oleg was kind enough to point out that Dassault Systemes (SolidWorks parent company) also has their take on the future of design…

(3 votes, average: 5.00 out of 5)
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Comments
  • olegshilovitsky
    Josh, Great post. However, I think, you missed the following video of Dassault Design Studio presentation - http://www.youtube.com/watch?v=oIOxT6PUgPA. Some common roots with Solidworks one... Best, Oleg
  • your right. I totally missed that one. some great ideas in there. I've updated the post to include that video as well. thanks.
  • It surprises me that I see more talk about multi-touch for parametric modelers than their ID counterparts (Although maybe it's because I frequent blogs like this).

    It seems that multi-touch and other gestural interfaces would be most awesome for organic shapes. Just the thought of being able to manipulate multiple spline control points with both hands (not a euphemism) is enough to make me want to jump out of my aeron chair.

    The biggest downside I see (and Josh touched on it) is that while it may be easy to manipulate a finished model or create an exploded view, hardcore mechanical design is in-depth. Think of how many times you click when you are constraining a sketch... now change that to sweeping gestures... now do that for a whole work day.

    Definitely some problems to be worked out, but I'll be pumped the second I can get my hands on something like this.

    I think the first CAD package to nail the interface for multi-touch has the potential to snatch some serious market share.
  • Chris Serran
    Interesting that the "3dcontrol" addin is still on (pic 7).
    Either someone forget to turn it off when creating the video or 3DConnexion has a play in this!

    Regardless, I see technology advancing more towards an electronic drafting board type setup.
    Table top multi-touch rather than vertical multi-touch displays sounds much more comforting to me. Then again, if my legs are severed for replacement robot legs I guess it wouldn't really matter.
  • ha! good catch Chris... brings up a good topic of what they're planning to do.
  • aWhatmough
    The video probably showed the 3D connection controller because the was made from two shots merged together. One of regular old SolidWorks in action with a few video teaks and one of a guy standing in the background. Moving his hands around like a weather man infront of a green screen.

    just a guess.
  • i really really really hope when this stuff comes the future, that the sketchy wireframe tessellation effect just disappears ;)
  • you're thinkin' that too? It's the future man :) we'll all be tessellated.
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