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SolidWorks Benchmarks. Now in Plasticy Scooby-Doo Flavor.

by Josh on December 22, 2008 · View Comments

solidworks-scooby-dooHmmm, Scooby flavored. Now doesn’t that just sound appetizing? Not so much, but if you’re into testing your SolidWorks installation and comparing it with others, you may want to sink your geek teeth into this 3D interpretation of old-school, mystery-solvin’ cartoonery.

Anna Wood, at SolidMuse, is gather quite a collection of benchmarks to test rebuild times on your Workstation. It’s fast and simple as opposed to other benchmarks and results are shared via Google Docs.

  • Josh,

    Thanks for the shout out. I would be interested in seeing what you come up with for a benchmark. The more different types of stress tests for our hardware and SolidWorks the better.

    I would be happy to host it when yo get to that point.

    Cheers,

    Anna
  • Cool Anna, no problem, it's a benchmark we've been using in house for several years to test out the processor configurations and GPU's. I'll get a hold of you when it's cleaned up. Thanks!
  • I ran across her blog just last week. I've been looking to upgrade PC's here at work and I was googleing 64 bit solidworks. Talk about the mother load of info, especially her punch holder bench mark. I guess the only danger is that the builds listed aren't necessarily stable. I also question how 'real world' a simple rebuild benchmark is. I've never really messed with the macro side of things, but would it be possible to develop a macro that basically builds an assembly from the ground up and takes it to a drawing and record that time? Would that be worth the effort or is a ctrl+q good enough? Just thinking out loud here.
  • Yeah Chris, you're right. It would be nice to go through the whole process. I have such a benchmark, but am working on modifying to take out the proprietary information. I'll either bring it out here on SolidSmack, through Anna's site or both. The Ctrl-Q (forced rebuild) does capture a large chunk of load times though. Those benchmarks are a quick way to get a lot of benchmarks for rebuild times.
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