For those who have had the time to get their feet wet in Autodesk’s Cloud-based CAD platform Fusion 360, you might have been missing a few ingredients from your previous workflow in another CAD package…particularly in the rendering department. On Wednesday October 9th, that problem will be solved after the announcement this morning that Luxion is offering a Keyshot plugin for Fusion 360 that brings the best of Keyshot (ahem…LiveLinking anybody?) to Autodesk’s answer to CAD in the Cloud. At $25 a month per seat, the low cost-of-entry for Fusion 360 makes it an extremely alluring option for both novices and pros alike—and this new offering just might be the cherry on top for product designers.
“I’m loving KeyShot with Fusion. It just seems like they were made for each other.”
– Stan Hisel, Product Designer and Mechanical Engineer
Anybody who has previous experience using Keyshot for other CAD packages knows the drill: super-easy and super-powerful features that create jaw-dropping results with an easy-to-use interface and plenty of options for materials, lighting, and other party favors that makes the rendering process so much dang fun. Because of this, it comes with little surprise that a Keyshot plugin was the most requested feature from the Fusion 360 user community. What can you do with the plugin? Here’s a short list of features to start:
- Maintain color assignments on the part and assembly level
- Maintain assembly structure
- Transfer saved camera views
- Live linking – update model inside KeyShot
- Export to bip without KeyShot installed
In terms of what’s under the hood, the geometry is converted into triangle data directly from Fusion 360—meaning, it’s not going ‘via’ any other importer. The plugin directly interfaces with Fusion 360’s internal workings, which produces arrays of triangles and writes directly to the .bip format (which is purely triangles)–T-Splines to triangle tessellation, so to speak.
If you’re looking to get your hands on the plugin, Autodesk is also launching the new Fusion Exchange App Store in conjunction with the release. The full version of KeyShot will be available through it and the plugins will be available shortly. For now, the plugin will be available via Keyshot starting this Wednesday.
Update: We just received an email from the Keyshot team notifying us that there will be a slight delay in the release in order to add even more features to this release as opposed to waiting for a later update. These updates include offline mode, STL/SVG import, Rapid Ray tracing rendering, Object Snap command, and Pull command. Keep checking here and we’ll let you know when the final product is released.
(Images via Keyshot)
(note: EvD co-founder Josh Mings is an employee of Luxion)