What Does a LARGE 3D Interface Look Like?

by Josh on May 7, 2008 · Comments

It looks like something that doesn’t exist except in the movies. Since the Ironman Movie launched last week I’ve been trying to get my hands on some video of the stinkin’ cool 3D holo- user he uses to design the MarkIII he goes kickin’ butt in.

If you’ve seen the movie you already know what I’m talking about and are wondering what the heck is taking companies so long to make a system that only traumatized alcoholic millionaires can afford. The best I can do is give you a link to a video of the UI (that might be infringing on copyright laws.)

What do you think?
Is this too far off? Whoever thought of this had some idea of how things are designed and what goes into the process of how systems work. You can see Tony Stark interacting with the holographic objects – moving, exploding, rotating, touching and testing out the design with his hands. Some would say it’s unrealistic. Where’s the history? the parametrics? where’s the commands? Maybe it will be none of those things or maybe it’s something cooler. The way technology looked on star trek isn’t exactly the way it looks today ya know.

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  • Charles
    My University (Missouri S&T) had a room that had flicker glass, and a projected image 8' tall. With it you could get stereovision and manipulate things. I saw it in 2001. At least it's a start. Have you seen the new ads for... I think it's Ford? They show goggles and interacting with models.
  • Kevin
    ....and it runs on a Mac as well :-)
  • ghost-cypher
    I would love a system like that in Iron Man to be true. I wouldn't go so far to ask for the holo graphics an direct human motion interface. But still all the rest would already be worth the efforts.
    Even if to expensive for home users, but still at work for big companies it would make my day of designing plants and pipeping.
    If I could just get this coul pen and the interface of dragging and matching things, connecting, rearranging and to alter.
  • I think the Ironman example of engineering and design is phenomenal, we'll be remembering it later on. I've talked about the large multi-touch screens and other display. It interests me because I think the 'flatscreen' is the wrong way to go about viewing 3D. the ironman route is the ticket. I've also done a post on that as well. thanks.
  • ghost-cypher
    Ah, and by the way: the idiea isn't that new. We've seen simmilar things already in Paycheck, Minority Report and even before that in Jonny Mnemonic (just to mention a few).
    BMW is using 3D interfaces in hud-displays for assambly today already and oil companies use 3D environments and motion capturing with gesture recognition for drill planning.
    So I think, we arent too far away from some of that spectacular looking effects.
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