The Australian have some crazy idea that you can get 3D data from drawing lines on top of video. They’re actually doing it too.
The Australian Centre for Visual Technologies is gettin’ all fancy with innovative technology and have creatively named it VideoTrace.
VideoTrace is a system for interactively generating realistic 3D models of objects from video—models that might be inserted into a video game, a simulation environment, or another video sequence.
…or how about model that could be brought into SolidWorks? hello? This would make it incredibly easy to create the environment or components your product is interacting with. Or tracing yourself, which you can then have rapid-prototyped to replace yourself at your cubicle. yeah..huh. Getting some ideas? Maybe this video will help.
[youtube]vda2RAEuW_g[/youtube]
VideoTrace via BoingBoing



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Amazing!
Devon
Wow, that is cool stuff. I wonder if it works as well as it does on the video. I remember using some photo gamatry software a while back… and it turning out to not be as useful as I though it would be
Amazing!
Devon
wow, awesome. I could reverse engineer something from just pictures.
Wow, that is cool stuff. I wonder if it works as well as it does on the video. I remember using some photo gamatry software a while back… and it turning out to not be as useful as I though it would be
wow, awesome. I could reverse engineer something from just pictures.
It's interesting to think that this is moving toward extracting 3D data from video.
As it is now, the traced model is a static part, but add some object recognition with extrapolating kinematics and you could bring in working assemblies, moving people, etc. Definitely cool stuff.
It’s interesting to think that this is moving toward extracting 3D data from video.
As it is now, the traced model is a static part, but add some object recognition with extrapolating kinematics and you could bring in working assemblies, moving people, etc. Definitely cool stuff.
Yes, I tried PhotoModeler awhile back. Promised to do the same thing for photos. As SolidWorks Hero mentioned, though, it was quite difficult to work with and wasn't very precise. It was good enough to have as a visual, or for animations and renderings, but no good for an engineering model. I think if you invest enough time with it you could get better with it, but there's definitely a learning curve.
Definitely a great tool, though, as well as this video trace thing.
Yes, I tried PhotoModeler awhile back. Promised to do the same thing for photos. As SolidWorks Hero mentioned, though, it was quite difficult to work with and wasn’t very precise. It was good enough to have as a visual, or for animations and renderings, but no good for an engineering model. I think if you invest enough time with it you could get better with it, but there’s definitely a learning curve.
Definitely a great tool, though, as well as this video trace thing.
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