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The thick wire mesh guarding us against the experimental research inside the SolidWorks Labs Studio nearly had to be re-enforced when a new program leaked out which allows SolidWorks users to create a quick portfolio-style .PDF of their 3D solid model.
Presentation Studio is an Add-in, a free add-in. Open a model, start a layout, select your options, type a little story about it and you get a snazzy looking PDF you can show that creepy guy at the supermarket. Here’s the details.
Continue reading ‘SolidWorks Users Crave Useful Add-In. Get Presentation Studio’
It’s all great fun to chill with your friends and model up some of that 3D junk with your own sketches, but sometimes you need to take some of their really crappy sketches, toss their lazy buttss a cold beverage and import them to SolidWorks.
Let’s just assume, that you’re starting with an AutoCAD drawing created by a heroine addict… that is not your friend, but just a guy they hired to draw stuff. The joy of getting a small bit of this data into SolidWorks to start a 3D model from will only be evident after you’ve done so.
Let’s take a look at 7 ways to get out of Acad and into some 3D action quick.
- Delete everything you don’t need
Better yet, select only what you do need. I’m talking about picking each line. It’s tedious, but doing this will only select one line, instead of a box selection that will select lines upon lines. You don’t need that headache. Copy it to a new DWG file and save it for later.Additionally, I’ll put everything on one layer if I’ll be using this for sketches in a part.
- Import to part
When you select File, Open…, choose DWG from the filetypes and open your DWG file, you’ll have the option to Import to a drawing or Part. I’ll use Import to drawing when I need to make Blocks or when importing schematics to show on drawings. I’ll check the Add Constraints checkbox. This add relations, like horizontal, vertical, tangent, etc. to all the sketch lines. Obviously, Import to Part brings your sketch into a part file. It puts it on the first plane by default. I usually use this part as a go-between. I’ll quickly box select all the lines and bring them into a new part or assembly and paste onto the plane I need it on.
- Clean up your sketch
If you’re working with closed sketches (contours/loops) it’s possible not all the lines are touching. You can use Tools, Repair Sketch to close these gaps. If you’re trying to create a boss or cut extrusion and it’s turning it into a thin feature, try using Tools, Sketch Tool, Check Feature For… and see what issues come up. Most likely you have a line on top of another line or three endpoints meeting together.
- Fully Define Sketch
If you forgot to check the Add Constraints box when you imported the sketches or want to add dimensions, you can go to Tools, Dimensions, Fully define sketch. This will give you the option of what type of relations and/or dimensions to add to the sketch. I will, at the very least, add all relations.
- Add some reference lines or points
As you get ready to actually use the sketches you’ve been fiddling with up till now, you may want to add some reference lines or points to help locate certain features or tie-down loose ends. I’d suggest constructions lines to define center and set symmetry.
- Move that sucka
Of all the tools in your sketch tool arsenal, the Move and Rotate commands are among the most useful. They’ve gotten a lot more useful in recent versions too. If you work in sketches a lot, I’d but these on your Shortcut Bar (’S’ by default). These two tools alone will make working with sketches a whole lot easier.
- Use Contours
It use to be that you would have to turn some of your sketch lines into construction geometry to extrude a solid. That’s still the case, if you try a normal extrude. However, when you select to create a boss/base or cut extrusion, there’s an option at the bottom of the Property Manager to select a contour or rather an area. If you select contours, you can keep everything as solid lines and select multiple areas to extrude or cut.

Do you work with sketches a lot? I actually wish I didn’t have to, but sometimes it’s necessary and sometimes it actually saves some time up front in the design. What do you use to ease the pain?
You know what is sweet? Fast stuff is sweet. But the new SuperSonic Car adventure blows the whole concept of fast, along with the previously held 763 MPH land speed record, right off the sands of the Nevada desert.
Richard Noble, developer of the record-setting Thrust SCC, piloted by Andy Green, is at it again to break the 1,000 MPH mark with the triple-jet powered Bloodhound SSC. Hot, and even hotter, the initial 3D data is all SolidWorks. Check it out.
Editors Note:Since the post went up, we have learned that the mechanical design was done using Siemens PLM NX, in conjuction with a design team led by John Piper, and that Siemens is a partner of the Bloodhoud SSC Team. Thanks to Neil Dunsmuir, UK Marketing Director, UGS PLM Software for clarifying this.
Continue reading ‘SolidWorks Design Hits Mach 1.4 - The 1,000 MPH Bloodhound SSC’
Have you ever tried to model a car in SolidWorks? How about rendering a car? How about being an adventuresome adaptation of a Japanese Manga comic and racing around the world?
That last one sounds fun, but could be dangerous. However, Ricky Jordan is giving you the opportunity to take the Mach4 SpeedRacer he’s modeled and render it using PhotoWorks or PhotoView360 for the upcoming Rendering Contest at RobRodriguez.com.
I know you all are up for the challenge, plus really interested in how he went about modeling the car. How are your rendering skills? Have you tried PhotoView360 yet?
You can download the models in this post on RickyJordan.com
Yes’m, we counted ten of them. Ten tiny links festering in oil, all buttered and bumpy like that one guy’s face. We were only able to save a few of them. What’s that? Well yes, I do like a hard slap, but these links are better.
Adam Haynes Illustration - Check out these lines. You may have seen his work around. If not, I’m sad for the marketing people responsible.
Scribus - byby Quark and InDesign. Hello Scribus. Open Source Desktop Publishing. That’s some fine layout skills son. Thanks Alex!
PaperCraft Robots - Nothing like an army of paper robots sitting on your desk to ward off normal people. free pdf. fun for kids too. More robots here!!
Mint.com - Yes, I’ve linked this before, but they’ve got loads of new features to help manage your money stuff. Oh, it’s free too. Thanks Rod!!
The Economy Illustrated - GoodMagazine take it on, and do a bang up job at showing everything in context. I think that means it makes more sense.
Vintage Monster Anatomy Posters - It’s like high school biology all over again. This could possible help you to defeat Mothra or other beasties.